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on 9/19/2013 10:38 AM
(I've ended up commenting on this issue on Stack Overflow quite a few times, so I figured it would be worth writing a blog post to refer to in the future.) There are lots of ways of converting values from one type to another – either changing the compile[...]
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on 9/9/2013 12:43 PM
Tokenization of raw text is a standard pre-processing step for many NLP tasks. For English, tokenization usually involves punctuation splitting and separation of some affixes like possessives. Other languages require more extensive token pre-processing, w[...]
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on 9/7/2013 4:58 PM
From the window at the office I’ve seen a series of futuristic buildings erected, first the Gherkin, then the Shard and now the Walkie Talkie:   The last one being recently been re-dubbed the Walkie Scorchie as it produces a supercharged solar ‘death ra[...]
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on 8/24/2013 3:57 PM
I’ve had the pleasure of working with and interviewing C# developers for over a decade now. However here’s 5 common misconceptions I continue to encounter. 1) Lists are implemented as linked lists List<T> is actually implemented using an underlying arra[...]
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on 7/28/2013 11:38 PM
Skills Matter are excited to host the first ever New York GameCraft event on Friday 20th September at the DUMBO Loft! Following the phenomenal success and excitement around Dublin GameCraft, the event is now going global with a event also planned in Londo[...]
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on 7/28/2013 12:30 PM
Last weekend I set about mining all the links from Alvin Ashcraft's Morning Dew excellent link blog site which has been documenting .Net goings on since 2007. In the back of my mind was the idea of applying some machine learning techniques to automatical[...]
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on 7/19/2013 6:41 AM
Last night I popped down to Southampton to talk about F# in the Enterprise at the Developer South Coast meetup started by John McLoughlin. The group has grown quite a bit since last time I was down in 2010, and the hall was packed with about 50 members. I[...]
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on 6/25/2013 2:25 PM
Last weekend I teamed up with other gamers for the Creative Assembly game jam at Rezzed. We had 9 hours to create a game, and were given the theme of the 80s at 9am on the Saturday morning. After some brainstorming we came up with the idea of a platform g[...]
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on 6/22/2013 2:34 AM
It seems to be quite a long time since I've written a genuine "code" blog post. Time to fix that. This material may well be covered elsewhere – it's certainly not terrifically original, and I've been meaning to post about it for a long time. In particula[...]
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on 6/14/2013 5:11 AM
  This post is a very interesting study of the differences between “functional-first�? (F#) and “object-first�? (C#) design for medium-sized software, by comparing software metrics for a number of C# and F# projects. Here are the conclusions, #3 and #4 are [...]
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