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on 7/16/2014 12:26 PM
Introduction Recently I've been optimizing the heck out of Noda Time. Most of the time this has been a case of the normal measurement, find bottlenecks, carefully analyse them, lather, rinse, repeat. Yesterday I had a hunch about a particular cost, and d[...]
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on 7/6/2014 12:16 PM
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on 7/5/2014 5:37 AM
Recently Microsoft released all their major programming languages as open source and even started to accept pull requests. I didn’t think this would ever be possible at Microsoft, but they opened up and people like me started to contribute: F#  –  63 pull[...]
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on 7/2/2014 12:17 AM
Yesterday I came across a handy loan payment calculator in C# by Jonathon Wood via Alvin Ashcraft’s Morning Dew links. The implementation appears to be idiomatic C# using a class, mutable properties and wrapped in a host console application to display the[...]
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on 6/27/2014 2:42 PM
Here at Gamesys social team, we’re rethinking our current approach to logging in general, from both server and client’s perspective. Having looked at many different alternatives (it was a little hard to imagine how crowded a space log aggregation and visu[...]
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on 5/16/2014 9:58 AM
I've always found Portable Class Library (PCL) configuration to be a bit of a mystery. In simple cases, it's simple: start a new PCL project in Visual Studio, select the environments you want to support, and away you go. But what's going on under the hood[...]
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c#
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on 4/8/2014 8:49 AM
This post is the answer to yesterday's brainteaser. As a reminder, I was asking what purpose this code might have: public static class Extensions  {      public static void Add<T>(this ICollection<T> source, T item)      {          source.Add(item);     [...]
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on 4/7/2014 2:03 PM
Just a really quick one today... What's the point of this code? Does it have any point at all? public static class Extensions {     public static void Add<T>(this ICollection<T> source, T item)     {         source.Add(item);     } } [...]
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on 4/5/2014 3:50 AM
Following up on the last Roslyn preview way back in 2012, this week saw the availability of a new preview with a more complete compiler along with a few new language features for C# and VB. A lot of inspiration for these features seems to have come from t[...]
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on 4/4/2014 2:38 PM
It's been a scandalously long time since I've blogged about C#, and now that the first C# 6 preview bits are available, that feels like exactly the right thing to set the keys clacking again. Don't expect anything massively insightful from me just yet; I'[...]
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c# 6

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